--- In Dipsters@yahoogroups.com, "Jinbish" <jinbish@...> wrote:
> Guys,
>
> I think that the discussion about the migration of Dipsters from Yahoo (and
the availability of email) has been a slight distraction from an underlying
issue that you raise:
>
>I just need some help now in doing the things necessary to restore our group to
its former and future level of enjoyment."
>
> I am probably not be up to speed so I might not be the right person to be
asking these rhetorical questions, but: What needs to be done to keep Dipsters
going? Do we need "volunteers" for jobs to do?
>
> Perhaps we could have a shopping list of tasks on the forum (or, forgive me
for saying this, a committee, rather than an individual)?
>
> Any thoughts?
Thanks, John.
No committees please...we could just use some real help.
1) Anyone interested in starting a true Dipsters game would help.
We have 125 listed members in Dipsters on YAHOO! If every so often you all
could take turns in creating just one game during this year, we would all have
plenty of available Dipsters games to play:
http://www.dipsters.org/hosting.html
2) Rian Mitra has agreed to direct the Dipsters No-Press Variant Tournament
which will start on May 1, 2010.
I suppose it is not too early to show your interest in playing by signing on to
the queue now:
http://www.dipsters.org/dvt.html
I think the Variant will be Open Build but Rian may decide to throw the question
open to the membership again. If he does and if another variant is chosen, you
can always opt out of the tournament if the new variant is not to your liking.
3) I wonder if someone wants to clean up my mess from the ill-fated Dipsters
No-Press Tournament from last Fall? The tournament should have started on
September 8, 2009, but I was unable to start it because of my personal problems.
If anyone is interested now in resurrecting this tournament (which would
include a tremendous amount of work in assigning games and contacting players),
I still have a list of 74 potential competitors, most of whom would probably
still play.
I am inclined to let it die at this point because it's a great deal of work but,
if anyone is interested, please contact me privately:
Anyway, John, thank you for noticing that one line in my earlier post. And
thank you all in advance for doing whatever you can to help us recover from my
malaise.
All the best!
Alan Mennel