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		<title>Dipsters.org Forum &#187; Tag: Games - Recent Posts</title>
		<link>http://www.dipsters.org/forum/tags/games</link>
		<description>First please read the post, &quot;Welcome! Using the Forum&quot;.</description>
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		<pubDate>Sun, 05 Sep 2010 03:27:29 +0000</pubDate>
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		<item>
			<title>Eric Hunter on "24-hr No-Press, 7 days per week game forming"</title>
			<link>http://www.dipsters.org/forum/topic/24-hr-no-press-7-days-per-week-game-forming#post-221</link>
			<pubDate>Thu, 01 Jul 2010 00:34:05 +0000</pubDate>
			<dc:creator>Eric Hunter</dc:creator>
			<guid isPermaLink="false">221@http://www.dipsters.org/forum/</guid>
			<description>&#60;p&#62;For a quick and dirty game, this is sure taking a long time to fill, but we have six.  Anyone care to step up for a little afternoon delight? &#60;/p&#62;
&#60;p&#62;Thanks,&#60;/p&#62;
&#60;p&#62;Eric.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Chris Babcock on "Dipsters - Revisited"</title>
			<link>http://www.dipsters.org/forum/topic/dipsters-revisited#post-219</link>
			<pubDate>Tue, 22 Jun 2010 19:53:07 +0000</pubDate>
			<dc:creator>Chris Babcock</dc:creator>
			<guid isPermaLink="false">219@http://www.dipsters.org/forum/</guid>
			<description>&#60;p&#62;I think that installing the Wordpress Email Notification Plugin could go a long way towards settling the issue about returning to Yahoogroups. I have some experience also with the negativity of which the &#34;old guard&#34; judge hobby is no less capable than any other community.&#60;/p&#62;
&#60;p&#62;I can't speak for other judgekeepers, but I can confirm that I would be a poor choice to follow Alan Mennel as Dipsters leader. I am thoroughly overcommitted and actively pruning activities outside my core. Practically speaking that would mean I would set up a dedicated judge for Dipsters with automated creation of club games and tight integration with Dipsters accounts on floc.net... and the less I did after that, the better. I just wouldn't have the time to be both innovative and sensitive to the existing culture if I take any more on.&#60;/p&#62;
&#60;p&#62;I do agree that the nomination of Alan's replacement should be soonest. Although it would be good if there could be a transitional period, if Alan has health concerns then that need to be respected.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Alan Mennel on "Dipsters - Revisited"</title>
			<link>http://www.dipsters.org/forum/topic/dipsters-revisited#post-215</link>
			<pubDate>Tue, 22 Jun 2010 16:35:06 +0000</pubDate>
			<dc:creator>Alan Mennel</dc:creator>
			<guid isPermaLink="false">215@http://www.dipsters.org/forum/</guid>
			<description>&#60;p&#62;When I think of the many great games and the past camaraderie within this group, I have to say that Dipsters is a great group.&#60;/p&#62;
&#60;p&#62;Although most of our members are skilled in this game, virtually all of our members (whether skilled or not) are respectful of other members and just fun to play with.&#60;/p&#62;
&#60;p&#62;Still we do not seem to be as vibrant a group as we were.  &#60;/p&#62;
&#60;p&#62;Is it the fault of switching to dipsters.org from YAHOO! Groups?  I am not so sure.  If you look at the number of messages on all the Diplomacy Groups on YAHOO Groups, you will see that the number of messages in every group is down dramatically from one and two years ago.   In addition, the total number of games on all combined Ken Lowe judges has decreased as well.&#60;/p&#62;
&#60;p&#62;If you are looking for a reason why Dipsters is less vibrant than before, look at me.  Unfortunately, the biggest negative about Dipsters is that it has and apparently still does rely upon me to move it along.&#60;/p&#62;
&#60;p&#62;Checking the hundreds of completed Dipsters games and Dipsters tournament games, you can see that I was the GM for probably 95% of all games:&#60;br /&#62;
&#60;a href=&#34;http://www.floc.net/observer.py?login=DipComplete&#38;amp;password=&#38;amp;other_public=&#38;amp;page=login&#34; rel=&#34;nofollow&#34;&#62;http://www.floc.net/observer.py?login=DipComplete&#38;amp;password=&#38;amp;other_public=&#38;amp;page=login&#60;/a&#62;&#60;/p&#62;
&#60;p&#62;That's a problem because I have not had a good year.  My mother had to enter an assisted living facility in August; my sister-in-law, with whom I was very close, suddenly lost her battle with cancer in November; and I have seen my own health problems become considerably worse this year.&#60;/p&#62;
&#60;p&#62;The bottom line is that I have had neither the time nor the inclination to work on this group as I had in the past.&#60;/p&#62;
&#60;p&#62;Only a few members have tried to help us out.  Only a few have created or offered to Gm new games.  And the one person who had offered to run our variant tournament has basically disappeared now that it is time to get the tournament running (I am ill and don't have time to do it myself so this will probably be a tournament that will never start).&#60;/p&#62;
&#60;p&#62;I admit that there are problems with the dipsters.org site because I have not had the time to work on it, but it still has advantages over YAHOO! groups.  YAHOO! Groups is not really conducive to setting up:&#60;/p&#62;
&#60;ul&#62;
&#60;li&#62;showcase games&#60;/li&#62;
&#60;li&#62;tournament sites&#60;/li&#62;
&#60;li&#62;local F2F message boards&#60;/li&#62;
&#60;li&#62;game and tournament listings&#60;/li&#62;
&#60;li&#62;and more&#60;/li&#62;
&#60;/ul&#62;
&#60;p&#62;We can certainly go back to YAHOO! Groups for our message board but I think that would be a backwards step and not really the right step to take.  But if the majority of members want to do it, we will.&#60;/p&#62;
&#60;p&#62;I have to tell you that I was thoroughly disheartened by the response from some members when we  switched from YAHOO! Groups to the dipsters.org message board.  I had hoped that everyone would work with me during the transition.  Some members actually gave me ultimatums about the change.  That really took the wind out of my sails after devoting so many years to dipsters.&#60;/p&#62;
&#60;p&#62;The bottom line is that I am not going to be around as I had been in the past to push this group.  Just switching back to YAHOO! Groups is not going to be the answer.  &#60;/p&#62;
&#60;p&#62;The bottom line is that all members need to finally step up and do what is necessary to keep this group going.  Asking everyone to GM just one game a year is not too much to ask...yet hardly anyone is doing it.  And that is sad.&#60;/p&#62;
&#60;p&#62;I also think that it is time to select a new moderator, the sooner the better.&#60;/p&#62;
&#60;p&#62;If I were to pick a successor, it would be someone who is devoted to this hobby but who does not have a personal agenda.  &#60;/p&#62;
&#60;p&#62;A few names pop into my mind but I am sure that this is not the complete list.  &#60;/p&#62;
&#60;p&#62;People like Russ Blau, Yves Grosdidier, Ben Harris, Eric Hunter, Adam Lang, Martin Moore, Ken Navarro, and Jonathan Powles would all do a great job as the new moderator for Dipsters.&#60;/p&#62;
&#60;p&#62;Although any of our JKs (Alan, Chris, Millis, Sam, Todd) would also be excellent, I think that it is very important that the Dipsters Group treats all judges equally.  Having a JK as the Group's Moderator would make that goal almost impossible to attain.&#60;/p&#62;
&#60;p&#62;Anyway I would like to get your reaction to these issues.&#60;/p&#62;
&#60;p&#62;All the Best!&#60;/p&#62;
&#60;p&#62;Alan
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Eric Hunter on "24-hr No-Press, 7 days per week game forming"</title>
			<link>http://www.dipsters.org/forum/topic/24-hr-no-press-7-days-per-week-game-forming#post-189</link>
			<pubDate>Sun, 07 Mar 2010 16:49:33 +0000</pubDate>
			<dc:creator>Eric Hunter</dc:creator>
			<guid isPermaLink="false">189@http://www.dipsters.org/forum/</guid>
			<description>&#60;p&#62;We still need three move brave souls who dare to defy conventions by playing 7 days per week, and submitting orders at odd times.  Join 'nooner' on USAK.&#60;/p&#62;
&#60;p&#62;Thanks,&#60;/p&#62;
&#60;p&#62;Eric.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Chris Babcock on "24-hr No-Press, 7 days per week game forming"</title>
			<link>http://www.dipsters.org/forum/topic/24-hr-no-press-7-days-per-week-game-forming#post-181</link>
			<pubDate>Mon, 15 Feb 2010 18:27:46 +0000</pubDate>
			<dc:creator>Chris Babcock</dc:creator>
			<guid isPermaLink="false">181@http://www.dipsters.org/forum/</guid>
			<description>&#60;p&#62;Eight characters is the maximum length allowed by nJudge. I use all 8 for the house games out of a programming habit and/or neurosis. I had some complaints in the beginning when I was in the single significant digits, but that's died down. I only had to answer &#34;yes&#34; to the &#34;Do you really expect to have that many games?&#34; a few times.&#60;/p&#62;
&#60;p&#62;The consistency helps players remember game names. I have a good chance of hitting 100 games in 2 or 3 series in my second full year of this naming convention, which makes hitting 5 significant digits (10,000 games) in those series within my lifetime very feasible.&#60;/p&#62;
&#60;p&#62;I'm also actively working to automate most of my GM activity so the 10k mark for novice and fast gunboat games is actually a 10 year goal.&#60;/p&#62;
&#60;p&#62;Chris
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Andy Tomlinson on "24-hr No-Press, 7 days per week game forming"</title>
			<link>http://www.dipsters.org/forum/topic/24-hr-no-press-7-days-per-week-game-forming#post-179</link>
			<pubDate>Mon, 15 Feb 2010 12:54:36 +0000</pubDate>
			<dc:creator>Andy Tomlinson</dc:creator>
			<guid isPermaLink="false">179@http://www.dipsters.org/forum/</guid>
			<description>&#60;p&#62;Oops. Sorry for being a bit dense here, and many thanks to those who have contributed to my education. No fewer than 4 of you have leapt to my rescue, so I guess Dipsters is a pretty good place to display one's ignorance 8-)
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Alan Mennel on "24-hr No-Press, 7 days per week game forming"</title>
			<link>http://www.dipsters.org/forum/topic/24-hr-no-press-7-days-per-week-game-forming#post-177</link>
			<pubDate>Sat, 13 Feb 2010 10:42:34 +0000</pubDate>
			<dc:creator>Alan Mennel</dc:creator>
			<guid isPermaLink="false">177@http://www.dipsters.org/forum/</guid>
			<description>&#60;p&#62;All Dipsters Games, whether List or No List, can be found here:&#60;/p&#62;
&#60;p&#62;&#60;a href=&#34;http://www.dipsters.org/&#34; rel=&#34;nofollow&#34;&#62;http://www.dipsters.org/&#60;/a&#62;&#60;/p&#62;
&#60;p&#62;(then click on 'Current Games') &#60;/p&#62;
&#60;p&#62;Regards,&#60;/p&#62;
&#60;p&#62;Alan
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Tomas Ahlstrand on "24-hr No-Press, 7 days per week game forming"</title>
			<link>http://www.dipsters.org/forum/topic/24-hr-no-press-7-days-per-week-game-forming#post-176</link>
			<pubDate>Sat, 13 Feb 2010 02:30:13 +0000</pubDate>
			<dc:creator>Tomas Ahlstrand</dc:creator>
			<guid isPermaLink="false">176@http://www.dipsters.org/forum/</guid>
			<description>&#60;p&#62;It doesn't show on Dip Pouch because it's NoList. For a specific game (whether listed or not), you can always find out settings etc. via the command &#34;list gamename&#34;.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Alan Lange on "24-hr No-Press, 7 days per week game forming"</title>
			<link>http://www.dipsters.org/forum/topic/24-hr-no-press-7-days-per-week-game-forming#post-175</link>
			<pubDate>Fri, 12 Feb 2010 21:55:13 +0000</pubDate>
			<dc:creator>Alan Lange</dc:creator>
			<guid isPermaLink="false">175@http://www.dipsters.org/forum/</guid>
			<description>&#60;p&#62;Try looking &#60;a href='http://www.floc.net/observer.py?login=dipster&#38;amp;page=login'&#62;here&#60;/a&#62;.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Andy Tomlinson on "24-hr No-Press, 7 days per week game forming"</title>
			<link>http://www.dipsters.org/forum/topic/24-hr-no-press-7-days-per-week-game-forming#post-174</link>
			<pubDate>Fri, 12 Feb 2010 20:33:43 +0000</pubDate>
			<dc:creator>Andy Tomlinson</dc:creator>
			<guid isPermaLink="false">174@http://www.dipsters.org/forum/</guid>
			<description>&#60;p&#62;What's wrong with me? I still can't see it, either in the Dip Pouch openings list, or at the ASCII King website.&#60;/p&#62;
&#60;p&#62;I raised the 8-character name issue because I thought that was a house rule imposed by Chris on USAK. However, I've now noticed an active game called something like &#34;sdn002&#34; -- just 6 characters, like &#34;nooner&#34;. So is the 8-character standard just a convention that you use for games that you create personally, Chris?
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Tomas Ahlstrand on "24-hr No-Press, 7 days per week game forming"</title>
			<link>http://www.dipsters.org/forum/topic/24-hr-no-press-7-days-per-week-game-forming#post-173</link>
			<pubDate>Wed, 10 Feb 2010 13:06:54 +0000</pubDate>
			<dc:creator>Tomas Ahlstrand</dc:creator>
			<guid isPermaLink="false">173@http://www.dipsters.org/forum/</guid>
			<description>&#60;p&#62;The name is nooner. Game names can be less than eight characters.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Andy Tomlinson on "24-hr No-Press, 7 days per week game forming"</title>
			<link>http://www.dipsters.org/forum/topic/24-hr-no-press-7-days-per-week-game-forming#post-172</link>
			<pubDate>Tue, 09 Feb 2010 15:20:05 +0000</pubDate>
			<dc:creator>Andy Tomlinson</dc:creator>
			<guid isPermaLink="false">172@http://www.dipsters.org/forum/</guid>
			<description>&#60;p&#62;I can't see it. What's it called? (It has to have 8 characters in its name, doesn't it?) Or has it filled up already? And can I still join it after posting this message (twice!)?
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Chris Babcock on "24-hr No-Press, 7 days per week game forming"</title>
			<link>http://www.dipsters.org/forum/topic/24-hr-no-press-7-days-per-week-game-forming#post-169</link>
			<pubDate>Sun, 07 Feb 2010 18:54:53 +0000</pubDate>
			<dc:creator>Chris Babcock</dc:creator>
			<guid isPermaLink="false">169@http://www.dipsters.org/forum/</guid>
			<description>&#60;p&#62;I saw this. LOL.&#60;/p&#62;
&#60;p&#62;Perve.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Eric Hunter on "24-hr No-Press, 7 days per week game forming"</title>
			<link>http://www.dipsters.org/forum/topic/24-hr-no-press-7-days-per-week-game-forming#post-168</link>
			<pubDate>Sun, 07 Feb 2010 14:20:15 +0000</pubDate>
			<dc:creator>Eric Hunter</dc:creator>
			<guid isPermaLink="false">168@http://www.dipsters.org/forum/</guid>
			<description>&#60;p&#62;A 'nooner' is now available on USAK. NoPress, 24-hour, 7 days a week, all deadlines at noon.&#60;/p&#62;
&#60;p&#62;Enjoy,&#60;/p&#62;
&#60;p&#62;Eric.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Jonathan Powles on "Where&#039;s Alan?! Thanks for your support!   ...originally from Dipsters@yahoo"</title>
			<link>http://www.dipsters.org/forum/topic/wheres-alan-thanks-for-your-support-originally-from-dipstersyahoo#post-126</link>
			<pubDate>Wed, 13 Jan 2010 00:25:41 +0000</pubDate>
			<dc:creator>Jonathan Powles</dc:creator>
			<guid isPermaLink="false">126@http://www.dipsters.org/forum/</guid>
			<description>&#60;p&#62;&#38;gt; Perhaps we could have a shopping list of tasks on the forum (or, forgive me&#60;br /&#62;
for saying this, a committee, rather than an individual)?&#60;/p&#62;
&#60;p&#62;What did I tell you?  Carebears one and all!  Committee my hat ...&#60;/p&#62;
&#60;p&#62;Actually, not a bad suggestion at all.  Whatever you call it, to divide the tasks up ... clearly we need one or more people to pitch in on the tech front; a group of 2-3 people who are prepared to run tournaments (perhaps with Alan as senior advisor); maybe somebody to keep the membership up-to-date.&#60;/p&#62;
&#60;p&#62;It's starting to sound dangerously like an organisation, with a President (Alan), Secretary, 2-3 Tournament Directors (FP, NP, Variant?)and an IT guru (I know who I'd nominate :-) ...)&#60;/p&#62;
&#60;p&#62;Help Alan share the load while retaining the authority.  I think one thing we all seem to share, that needs to be explicitly stated, is that we all respect and admire the energy, concept and culture of Dipsters that Alan has established, and would all want to see him continue to shape those as leader of the group, while at the same time helping him out with the grunt work&#60;/p&#62;
&#60;p&#62;Cheers&#60;/p&#62;
&#60;p&#62;Jonathan&#60;/p&#62;
&#60;p&#62;PS Btw John, you were clearly the most cut-throat player on the board.  Why else did we prevent you from ever getting more than 4 SCs?  :-)
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Alan Mennel on "Where&#039;s Alan?! Thanks for your support!   ...originally from Dipsters@yahoo"</title>
			<link>http://www.dipsters.org/forum/topic/wheres-alan-thanks-for-your-support-originally-from-dipstersyahoo#post-125</link>
			<pubDate>Tue, 12 Jan 2010 21:50:05 +0000</pubDate>
			<dc:creator>Alan Mennel</dc:creator>
			<guid isPermaLink="false">125@http://www.dipsters.org/forum/</guid>
			<description>&#60;p&#62;--- In &#60;a href=&#34;mailto:Dipsters@yahoogroups.com&#34;&#62;Dipsters@yahoogroups.com&#60;/a&#62;, &#34;Jinbish&#34; &#38;lt;jinbish@...&#38;gt; wrote:&#60;br /&#62;
&#38;gt; Guys,&#60;br /&#62;
&#38;gt;&#60;br /&#62;
&#38;gt; I think that the discussion about the migration of Dipsters from Yahoo (and&#60;br /&#62;
the availability of email) has been a slight distraction from an underlying&#60;br /&#62;
issue that you raise:&#60;br /&#62;
&#38;gt;&#60;br /&#62;
&#38;gt;I just need some help now in doing the things necessary to restore our group to&#60;br /&#62;
its former and future level of enjoyment.&#34;&#60;br /&#62;
&#38;gt;&#60;br /&#62;
&#38;gt; I am probably not be up to speed so I might not be the right person to be&#60;br /&#62;
asking these rhetorical questions, but: What needs to be done to keep Dipsters&#60;br /&#62;
going? Do we need &#34;volunteers&#34; for jobs to do?&#60;br /&#62;
&#38;gt;&#60;br /&#62;
&#38;gt; Perhaps we could have a shopping list of tasks on the forum (or, forgive me&#60;br /&#62;
for saying this, a committee, rather than an individual)?&#60;br /&#62;
&#38;gt;&#60;br /&#62;
&#38;gt; Any thoughts?&#60;/p&#62;
&#60;p&#62;Thanks, John.&#60;/p&#62;
&#60;p&#62;No committees please...we could just use some real help.&#60;/p&#62;
&#60;p&#62;1) Anyone interested in starting a true Dipsters game would help.&#60;br /&#62;
We have 125 listed members in Dipsters on YAHOO! If every so often you all&#60;br /&#62;
could take turns in creating just one game during this year, we would all have&#60;br /&#62;
plenty of available Dipsters games to play:&#60;/p&#62;
&#60;p&#62;&#60;a href=&#34;http://www.dipsters.org/hosting.html&#34; rel=&#34;nofollow&#34;&#62;http://www.dipsters.org/hosting.html&#60;/a&#62;&#60;/p&#62;
&#60;p&#62;2) Rian Mitra has agreed to direct the Dipsters No-Press Variant Tournament&#60;br /&#62;
which will start on May 1, 2010.&#60;/p&#62;
&#60;p&#62;I suppose it is not too early to show your interest in playing by signing on to&#60;br /&#62;
the queue now:&#60;/p&#62;
&#60;p&#62;&#60;a href=&#34;http://www.dipsters.org/dvt.html&#34; rel=&#34;nofollow&#34;&#62;http://www.dipsters.org/dvt.html&#60;/a&#62;&#60;/p&#62;
&#60;p&#62;I think the Variant will be Open Build but Rian may decide to throw the question&#60;br /&#62;
open to the membership again. If he does and if another variant is chosen, you&#60;br /&#62;
can always opt out of the tournament if the new variant is not to your liking.&#60;/p&#62;
&#60;p&#62;3) I wonder if someone wants to clean up my mess from the ill-fated Dipsters&#60;br /&#62;
No-Press Tournament from last Fall? The tournament should have started on&#60;br /&#62;
September 8, 2009, but I was unable to start it because of my personal problems.&#60;/p&#62;
&#60;p&#62;If anyone is interested now in resurrecting this tournament (which would&#60;br /&#62;
include a tremendous amount of work in assigning games and contacting players),&#60;br /&#62;
I still have a list of 74 potential competitors, most of whom would probably&#60;br /&#62;
still play.&#60;/p&#62;
&#60;p&#62;I am inclined to let it die at this point because it's a great deal of work but,&#60;br /&#62;
if anyone is interested, please contact me privately:&#60;/p&#62;
&#60;p&#62;&#60;a href=&#34;mailto:alan.mennel@dipsters.org&#34;&#62;alan.mennel@dipsters.org&#60;/a&#62;&#60;/p&#62;
&#60;p&#62;Anyway, John, thank you for noticing that one line in my earlier post. And&#60;br /&#62;
thank you all in advance for doing whatever you can to help us recover from my&#60;br /&#62;
malaise.&#60;/p&#62;
&#60;p&#62;All the best!&#60;/p&#62;
&#60;p&#62;Alan Mennel
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Alan Mennel on "Forming Fast-Paced Dipsters Games!"</title>
			<link>http://www.dipsters.org/forum/topic/forming-fast-paced-dipsters-games#post-89</link>
			<pubDate>Sun, 11 Oct 2009 16:20:37 +0000</pubDate>
			<dc:creator>Alan Mennel</dc:creator>
			<guid isPermaLink="false">89@http://www.dipsters.org/forum/</guid>
			<description>&#60;p&#62;Hello Everyone:&#60;/p&#62;
&#60;p&#62;Ten new fast-paced Dipsters games are&#60;br /&#62;
forming right now...with a number of Variants too!&#60;/p&#62;
&#60;p&#62;Check our complete list of forming games at:&#60;/p&#62;
&#60;p&#62;&#60;a href=&#34;http://www.dipsters.org&#34; rel=&#34;nofollow&#34;&#62;http://www.dipsters.org&#60;/a&#62;&#60;/p&#62;
&#60;p&#62;Then click on the 'Current Games' navigation link.&#60;/p&#62;
&#60;p&#62;Unless otherwise stated, these games are open to&#60;br /&#62;
any member of this group to play.&#60;/p&#62;
&#60;p&#62;***&#60;/p&#62;
&#60;p&#62;TWO PRESS GAMES :&#60;/p&#62;
&#60;p&#62;bendover on USAL, an 1898 variant 72 hr. non-gunboat game (need 3 players).&#60;/p&#62;
&#60;p&#62;phan02 on USOS, a standard 72 hr. gunboat partial press game (need 5 players).&#60;/p&#62;
&#60;p&#62;***&#60;/p&#62;
&#60;p&#62;EIGHT NO-PRESS GAMES:&#60;/p&#62;
&#60;p&#62;1 Milan Variant No Press Game&#60;br /&#62;
milan02 on USAK, a Milan variant NP 24 hr. Gunboat (need only 1 player). &#60;/p&#62;
&#60;p&#62;Plus:&#60;/p&#62;
&#60;p&#62;2 Conventional Fast No-Press Games (All Weekday Deadlines)&#60;/p&#62;
&#60;p&#62;-JDPR of 1100 or more&#60;br /&#62;
request7 on USAK, NP 24 hr. Gunboat (need 6 players). &#60;/p&#62;
&#60;p&#62;-Open to all Dipsters and members of Diplomacy Direct&#60;br /&#62;
kobiaji on USDD, NP 24 hr. Gunboat (need 6 players). &#60;/p&#62;
&#60;p&#62;2 Modern Variant No-Press Games&#60;/p&#62;
&#60;p&#62;-One with Wings&#60;br /&#62;
flyboy01 on USAK, Modern variant w/ wings, NP 24 hr. Gunboat (need 7 players). &#60;/p&#62;
&#60;p&#62;-One without Wings&#60;br /&#62;
1995a on DEDO, Modern variant w/ wings, NP 24 hr. Gunboat (need 6 players). &#60;/p&#62;
&#60;p&#62;1 H32 (Hundred) Variant No Press Game&#60;br /&#62;
1425e on USAL, H32 (Hundred) Variant, NP 24 hr. Gunboat (need 2 players). &#60;/p&#62;
&#60;p&#62;1 Loeb9 Variant No Press Game&#60;br /&#62;
danny01 on USAZ, Loeb9 Variant, NP 24 hr. Gunboat (need only 1 player). &#60;/p&#62;
&#60;p&#62;1 Open Build No Press Game&#60;br /&#62;
wildone3 on USAL, Open Build Variant, NP 24 hr. Gunboat (need 4 players). &#60;/p&#62;
&#60;p&#62;Check out our list of games.  All the info is there.&#60;/p&#62;
&#60;p&#62;&#60;a href=&#34;http://www.dipsters.org&#34; rel=&#34;nofollow&#34;&#62;http://www.dipsters.org&#60;/a&#62;&#60;/p&#62;
&#60;p&#62;Enjoy your games!&#60;/p&#62;
&#60;p&#62;Alan Mennel
&#60;/p&#62;</description>
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