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		<title>Dipsters.org Forum &#187; Tag: dipsters games - Recent Posts</title>
		<link>http://www.dipsters.org/forum/tags/dipsters-games</link>
		<description>First please read the post, &quot;Welcome! Using the Forum&quot;.</description>
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		<pubDate>Sun, 05 Sep 2010 04:05:10 +0000</pubDate>
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			<title><![CDATA[Search]]></title>
			<description><![CDATA[Search all topics from these forums.]]></description>
			<name>q</name>
			<link>http://www.dipsters.org/forum/search.php</link>
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		<item>
			<title>Eric Hunter on "24-hr No-Press, 7 days per week game forming"</title>
			<link>http://www.dipsters.org/forum/topic/24-hr-no-press-7-days-per-week-game-forming#post-221</link>
			<pubDate>Thu, 01 Jul 2010 00:34:05 +0000</pubDate>
			<dc:creator>Eric Hunter</dc:creator>
			<guid isPermaLink="false">221@http://www.dipsters.org/forum/</guid>
			<description>&#60;p&#62;For a quick and dirty game, this is sure taking a long time to fill, but we have six.  Anyone care to step up for a little afternoon delight? &#60;/p&#62;
&#60;p&#62;Thanks,&#60;/p&#62;
&#60;p&#62;Eric.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Chris Babcock on "How to Create and GM Dipsters games"</title>
			<link>http://www.dipsters.org/forum/topic/how-to-create-and-gm-dipsters-games#post-211</link>
			<pubDate>Sat, 05 Jun 2010 22:48:28 +0000</pubDate>
			<dc:creator>Chris Babcock</dc:creator>
			<guid isPermaLink="false">211@http://www.dipsters.org/forum/</guid>
			<description>&#60;p&#62;I really want to encourage GMs to use USAK.I know there's &#34;How to GM&#34; material out there still that tells people to contact Ken Lowe if the want to start a game, but that's not USAK. I will mentor, train, shadow... anything to get more GMs using the judge for their games as long as they fill and complete.&#60;/p&#62;
&#60;p&#62;The math is real simple. It costs just over $1000 a year to run the server. If there are 250 players, the average cost per user is $4 a year. If there were twice as many players the average cost per player would be half that. The only way to double the number of active players is to double the number of games.&#60;/p&#62;
&#60;p&#62;I run the USAK house games so that players can always find a forming game in the most popular configurations on USAK. That means USAK doesn't lose players because they can't find a game when they want to join one. Retaining players better and having a &#34;go to&#34; judge to find a forming game should make it easier for GMs to fill their games quickly. So the house games seed a positive spiral. It will work better for forming games once I have more game information on the listing page, but it's already been great for finding replacements. The average time to replace an opening in a novice game on USAK went from 10 days to 1 day when I placed the replacement positions on the USAK game list page. I think I can have a comparable improvement for forming games with the next improvement.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Alan Mennel on "How to Create and GM Dipsters games"</title>
			<link>http://www.dipsters.org/forum/topic/how-to-create-and-gm-dipsters-games#post-208</link>
			<pubDate>Wed, 02 Jun 2010 12:15:11 +0000</pubDate>
			<dc:creator>Alan Mennel</dc:creator>
			<guid isPermaLink="false">208@http://www.dipsters.org/forum/</guid>
			<description>&#60;p&#62;Hi Mark:&#60;/p&#62;
&#60;p&#62;It is very nice to contact the GMs prior to creating a game on their judges but I do not think that it is necessary.  &#60;/p&#62;
&#60;p&#62;There are a number of JKs who run very reliable Ken Lowe judges and who are also members of Dipsters.&#60;/p&#62;
&#60;p&#62;USAL: Alan Lange&#60;br /&#62;
USAK: Chris Babcock&#60;br /&#62;
USAZ: Todd Lawson&#60;br /&#62;
DEDO: Millis Miller&#60;/p&#62;
&#60;p&#62;Sam Tyler, who I believe subscribes to this list, currently runs USDP, which is probably the most popular judge but not a Ken Lowe type judge.&#60;/p&#62;
&#60;p&#62;There are also reliable Ken Lowe judges where the JKs are not members of the Dipsters Group:&#60;/p&#62;
&#60;p&#62;USOS: Nightshade  (Dejan Milosavljevic)&#60;br /&#62;
FROG: Philippe Lalande&#60;/p&#62;
&#60;p&#62;This is not a complete list by any means but it represents the judges I use most of the time.&#60;/p&#62;
&#60;p&#62;Best Regards,&#60;/p&#62;
&#60;p&#62;Alan Mennel
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Alan Lange on "How to Create and GM Dipsters games"</title>
			<link>http://www.dipsters.org/forum/topic/how-to-create-and-gm-dipsters-games#post-207</link>
			<pubDate>Wed, 02 Jun 2010 12:02:09 +0000</pubDate>
			<dc:creator>Alan Lange</dc:creator>
			<guid isPermaLink="false">207@http://www.dipsters.org/forum/</guid>
			<description>&#60;p&#62;USDD judge has one game waiting to fill. If it hasn't filled by the time it has waited a year, it will be deleted, and the judge will be shut down. If it does fill, then the judge will be available until the game is complete (plus a little time for EOGs.&#60;/p&#62;
&#60;p&#62;USAL is open and available for new games: &#60;a href=&#34;mailto:usal@dip.game-host.org&#34;&#62;usal@dip.game-host.org&#60;/a&#62;&#60;/p&#62;
&#60;p&#62;Alan
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Mark Gallagher on "How to Create and GM Dipsters games"</title>
			<link>http://www.dipsters.org/forum/topic/how-to-create-and-gm-dipsters-games#post-206</link>
			<pubDate>Wed, 02 Jun 2010 01:23:48 +0000</pubDate>
			<dc:creator>Mark Gallagher</dc:creator>
			<guid isPermaLink="false">206@http://www.dipsters.org/forum/</guid>
			<description>&#60;p&#62;Back from a series of vacations and looking to GM my first game EVER.  Haven't seen much in the way of Judge selection.  Seem to recall reading awhile back that it was polite to ask a judgemaster for permission prior to setting up a game on their judge.  Is there a shortlist of Dipster friendly JMs?  What's the story on that USDD judge?&#60;/p&#62;
&#60;p&#62;Perhaps I'm over analyzing the situation.  However, I don't want be guilty of any GM faux pas. &#60;/p&#62;
&#60;p&#62;Thanks and sorry about the noob question.&#60;br /&#62;
Mark
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Eric Hunter on "24-hr No-Press, 7 days per week game forming"</title>
			<link>http://www.dipsters.org/forum/topic/24-hr-no-press-7-days-per-week-game-forming#post-189</link>
			<pubDate>Sun, 07 Mar 2010 16:49:33 +0000</pubDate>
			<dc:creator>Eric Hunter</dc:creator>
			<guid isPermaLink="false">189@http://www.dipsters.org/forum/</guid>
			<description>&#60;p&#62;We still need three move brave souls who dare to defy conventions by playing 7 days per week, and submitting orders at odd times.  Join 'nooner' on USAK.&#60;/p&#62;
&#60;p&#62;Thanks,&#60;/p&#62;
&#60;p&#62;Eric.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Chris Babcock on "24-hr No-Press, 7 days per week game forming"</title>
			<link>http://www.dipsters.org/forum/topic/24-hr-no-press-7-days-per-week-game-forming#post-181</link>
			<pubDate>Mon, 15 Feb 2010 18:27:46 +0000</pubDate>
			<dc:creator>Chris Babcock</dc:creator>
			<guid isPermaLink="false">181@http://www.dipsters.org/forum/</guid>
			<description>&#60;p&#62;Eight characters is the maximum length allowed by nJudge. I use all 8 for the house games out of a programming habit and/or neurosis. I had some complaints in the beginning when I was in the single significant digits, but that's died down. I only had to answer &#34;yes&#34; to the &#34;Do you really expect to have that many games?&#34; a few times.&#60;/p&#62;
&#60;p&#62;The consistency helps players remember game names. I have a good chance of hitting 100 games in 2 or 3 series in my second full year of this naming convention, which makes hitting 5 significant digits (10,000 games) in those series within my lifetime very feasible.&#60;/p&#62;
&#60;p&#62;I'm also actively working to automate most of my GM activity so the 10k mark for novice and fast gunboat games is actually a 10 year goal.&#60;/p&#62;
&#60;p&#62;Chris
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Andy Tomlinson on "24-hr No-Press, 7 days per week game forming"</title>
			<link>http://www.dipsters.org/forum/topic/24-hr-no-press-7-days-per-week-game-forming#post-179</link>
			<pubDate>Mon, 15 Feb 2010 12:54:36 +0000</pubDate>
			<dc:creator>Andy Tomlinson</dc:creator>
			<guid isPermaLink="false">179@http://www.dipsters.org/forum/</guid>
			<description>&#60;p&#62;Oops. Sorry for being a bit dense here, and many thanks to those who have contributed to my education. No fewer than 4 of you have leapt to my rescue, so I guess Dipsters is a pretty good place to display one's ignorance 8-)
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Alan Mennel on "24-hr No-Press, 7 days per week game forming"</title>
			<link>http://www.dipsters.org/forum/topic/24-hr-no-press-7-days-per-week-game-forming#post-177</link>
			<pubDate>Sat, 13 Feb 2010 10:42:34 +0000</pubDate>
			<dc:creator>Alan Mennel</dc:creator>
			<guid isPermaLink="false">177@http://www.dipsters.org/forum/</guid>
			<description>&#60;p&#62;All Dipsters Games, whether List or No List, can be found here:&#60;/p&#62;
&#60;p&#62;&#60;a href=&#34;http://www.dipsters.org/&#34; rel=&#34;nofollow&#34;&#62;http://www.dipsters.org/&#60;/a&#62;&#60;/p&#62;
&#60;p&#62;(then click on 'Current Games') &#60;/p&#62;
&#60;p&#62;Regards,&#60;/p&#62;
&#60;p&#62;Alan
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Tomas Ahlstrand on "24-hr No-Press, 7 days per week game forming"</title>
			<link>http://www.dipsters.org/forum/topic/24-hr-no-press-7-days-per-week-game-forming#post-176</link>
			<pubDate>Sat, 13 Feb 2010 02:30:13 +0000</pubDate>
			<dc:creator>Tomas Ahlstrand</dc:creator>
			<guid isPermaLink="false">176@http://www.dipsters.org/forum/</guid>
			<description>&#60;p&#62;It doesn't show on Dip Pouch because it's NoList. For a specific game (whether listed or not), you can always find out settings etc. via the command &#34;list gamename&#34;.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Alan Lange on "24-hr No-Press, 7 days per week game forming"</title>
			<link>http://www.dipsters.org/forum/topic/24-hr-no-press-7-days-per-week-game-forming#post-175</link>
			<pubDate>Fri, 12 Feb 2010 21:55:13 +0000</pubDate>
			<dc:creator>Alan Lange</dc:creator>
			<guid isPermaLink="false">175@http://www.dipsters.org/forum/</guid>
			<description>&#60;p&#62;Try looking &#60;a href='http://www.floc.net/observer.py?login=dipster&#38;amp;page=login'&#62;here&#60;/a&#62;.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Andy Tomlinson on "24-hr No-Press, 7 days per week game forming"</title>
			<link>http://www.dipsters.org/forum/topic/24-hr-no-press-7-days-per-week-game-forming#post-174</link>
			<pubDate>Fri, 12 Feb 2010 20:33:43 +0000</pubDate>
			<dc:creator>Andy Tomlinson</dc:creator>
			<guid isPermaLink="false">174@http://www.dipsters.org/forum/</guid>
			<description>&#60;p&#62;What's wrong with me? I still can't see it, either in the Dip Pouch openings list, or at the ASCII King website.&#60;/p&#62;
&#60;p&#62;I raised the 8-character name issue because I thought that was a house rule imposed by Chris on USAK. However, I've now noticed an active game called something like &#34;sdn002&#34; -- just 6 characters, like &#34;nooner&#34;. So is the 8-character standard just a convention that you use for games that you create personally, Chris?
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Tomas Ahlstrand on "24-hr No-Press, 7 days per week game forming"</title>
			<link>http://www.dipsters.org/forum/topic/24-hr-no-press-7-days-per-week-game-forming#post-173</link>
			<pubDate>Wed, 10 Feb 2010 13:06:54 +0000</pubDate>
			<dc:creator>Tomas Ahlstrand</dc:creator>
			<guid isPermaLink="false">173@http://www.dipsters.org/forum/</guid>
			<description>&#60;p&#62;The name is nooner. Game names can be less than eight characters.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Andy Tomlinson on "24-hr No-Press, 7 days per week game forming"</title>
			<link>http://www.dipsters.org/forum/topic/24-hr-no-press-7-days-per-week-game-forming#post-172</link>
			<pubDate>Tue, 09 Feb 2010 15:20:05 +0000</pubDate>
			<dc:creator>Andy Tomlinson</dc:creator>
			<guid isPermaLink="false">172@http://www.dipsters.org/forum/</guid>
			<description>&#60;p&#62;I can't see it. What's it called? (It has to have 8 characters in its name, doesn't it?) Or has it filled up already? And can I still join it after posting this message (twice!)?
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Chris Babcock on "24-hr No-Press, 7 days per week game forming"</title>
			<link>http://www.dipsters.org/forum/topic/24-hr-no-press-7-days-per-week-game-forming#post-169</link>
			<pubDate>Sun, 07 Feb 2010 18:54:53 +0000</pubDate>
			<dc:creator>Chris Babcock</dc:creator>
			<guid isPermaLink="false">169@http://www.dipsters.org/forum/</guid>
			<description>&#60;p&#62;I saw this. LOL.&#60;/p&#62;
&#60;p&#62;Perve.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Eric Hunter on "24-hr No-Press, 7 days per week game forming"</title>
			<link>http://www.dipsters.org/forum/topic/24-hr-no-press-7-days-per-week-game-forming#post-168</link>
			<pubDate>Sun, 07 Feb 2010 14:20:15 +0000</pubDate>
			<dc:creator>Eric Hunter</dc:creator>
			<guid isPermaLink="false">168@http://www.dipsters.org/forum/</guid>
			<description>&#60;p&#62;A 'nooner' is now available on USAK. NoPress, 24-hour, 7 days a week, all deadlines at noon.&#60;/p&#62;
&#60;p&#62;Enjoy,&#60;/p&#62;
&#60;p&#62;Eric.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Alan Mennel on "How to Create and GM Dipsters games"</title>
			<link>http://www.dipsters.org/forum/topic/how-to-create-and-gm-dipsters-games#post-124</link>
			<pubDate>Tue, 12 Jan 2010 11:45:05 +0000</pubDate>
			<dc:creator>Alan Mennel</dc:creator>
			<guid isPermaLink="false">124@http://www.dipsters.org/forum/</guid>
			<description>&#60;p&#62;Hi Everyone:&#60;/p&#62;
&#60;p&#62;Near the top of any page on the dipsters.org site, there is now a navigation tab that reads, &#34;Hosting Games&#34;.&#60;/p&#62;
&#60;p&#62;This contains instructions on how to host Dipsters games along with a number of game templates which you may use and modify in creating your games.&#60;/p&#62;
&#60;p&#62;Enjoy!&#60;/p&#62;
&#60;p&#62;Alan
&#60;/p&#62;</description>
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